April Events

There are a few events of note to the ARG world coming up in the next few weeks.

From April 19 through the 23, New Langton Arts in San Francisco will be presenting a week-long exhibit by artists Greg Niemeyer, Dan Perkel and Ryan Shaw called Organum, centering around Organum: The Game, a non-traditional form of videogame.

Organum: The Game is a collaborative video game in which three or more players sing into different microphones to control the three axes of movement (x, y, and z) on the game screen. Together, the players represent a grey sphere “character,” which they must navigate through an increasingly complicated path, hitting a series of targets as they travel through a luminous digital representation of the inside of the voice box.

Jane McGonigal assisted in development of Organum: The Game, and will be present at the 3 p.m. brown bag lunch to discuss development practices and collaborative methods.

Admission is free from 12-6 on weekdays and 12-8 on Saturday.

Those of you who are too far south to make it to the brown bag lunch at Organum, head over to Chimayo in Huntington Beach to party with Steve Peters of ARGN and Kristen Rutherford (aka Melissa, Durgan, the Sleeping Princess) of ILoveBees, along with whoever else might show up.

The gig's at 7:30 p.m.

Then back in San Francisco on Tuesday, April 26th, the International Game Developers Association (IGDA) is holding a meeting and mixer at 7:00 p.m. in the Action Theater, on the 2nd floor of the Sony METREON. Jordan Weisman, Sean Stewart, and Jim Stewartson will be presenting on the topic, "Thinking Outside the (X)Box (or 'How I Learned to Stop Worrying and Love Bees')."

If this presentation were on Saturday the 23rd instead, I'd be seriously torn over which to attend, it or the party on the beach!